
Alathium PVP Rogue build (Rank #1 rogue NA)
updated 04/08/2026

Stealth Assassin / Burst DPS
Unmatched mobility and burst damage. Dominates PvP through ambush tactics and stealth.
The Shadowstrix is the highest-risk, highest-reward class in Mistfall Hunter. You don't fight — you assassinate. Stealth into position, open with Shadow Strike or a Dagger backstab, chain into Bloody Blade Dance, then vanish through Phantom Shift before anyone responds. If a fight exceeds 4 seconds, you're playing it wrong. Every decision is about whether you can guarantee the kill before you're counter-pressured.
Shadowstrix uses stealth, shadow-based movement, and fast melee strikes to create sudden openings in battle. Skills such as Sneak, Crow Storm, Shadow Strike, Flurry Strike, Phantom Shift, and Bloody Blade Dance support a combat style built around approaching, striking, repositioning, and continuing pressure. With Sneak and afterimage-related effects, Shadowstrix can turn mobility and timing into repeated attack opportunities.
Source: official Mistfall Hunter Discord.
pve
Bpvp
Ssolo
Atrio
BPriority target eliminator. In trios, your job is to identify and delete the enemy Seer before the fight starts. A team without support collapses in seconds. Coordinate the mark with your team before engaging.
Interactive talent tree — click nodes to plan your build. Hover for descriptions.Data from the June 2026 open beta.
Rolling Sneak-advanced skills while wielding a Dagger grants significantly increased Physical Damage and continuous Energy recovery for a certain period.
While in Stealth, your Movement Speed is increased when moving toward enemies within a certain range.
After exiting Stealth, using a Dagger to attack enemies within a short time will cause you to re-enter Stealth for a fixed duration after a short delay. The maximum number of times you can re-enter Stealth through Frequency Shift after exiting is 1. This count resets each time you exit Stealth.
After exiting Stealth, all Dagger backfists are treated as critical hits for a period of time.
Sneak allows you to quickly enter a Stealth state.
While in Stealth, interactions won't break Stealth, but the interaction speed will be slower.
Each time you exit Stealth, your Movement Speed is greatly increased for a short duration.
After hitting an enemy with Dual Blades, increases Physical Damage dealt by Dual Blades for a period of time, stacking up to 5 times. At maximum stacks, additionally grants Physical Hardening.
When hitting enemies with Dual Blades attacks, applies a stackable Wound that lasts for a short duration. When Wound reaches 10 stacks, it detonates and deals True Damage to the target.
While in Stealth, you cannot be detected and will not make any sound if not moving.
Killing an enemy player immediately resets the remaining cooldown of bomb and fully recovers Energy.
When performing Light Strike, Heavy Strike, and rolling skills with Dual Blades equipped, you can dodge. This dodge costs dodge energy but allows for earlier recovery cancellation.
Flurry Strike can now be charged up to 2 times. Lv. 2 Charge increases Damage Multiplier and dash distance.
Pursuit Strike no longer consumes Energy, but its base cooldown is increased.
Poison Crow Mark recovers a certain amount of Energy upon hitting enemies.
After Poison Crow Mark hits, impair the target's vision and hearing for a period.
After Poison Crow Mark hits, it prevents the target from restoring Stamina for a period of time.
Within the Smoke Bomb's area of effect, all interactions are disabled for both allies and enemies, and your Smoke Bombs can now be thrown to a targeted area.
Within the Smoke Bomb's area of effect, reduces enemy Movement Speed and the healing they receive.
Flash Stride can be held to charge up twice. However, the dash distance is reduced when not charged. 1st charge: Slightly increases Damage Multiplier and dash distance. 2nd charge: Increases Damage Multiplier and dash distance.
When Flash Stride hits, you recover Energy for each enemy hit.
Shadow Wheel Slash consumes more Energy but deals increased Physical Damage.
Each hit of Shadow Wheel Slash in each combo reduces the remaining cooldown of bonds and additionally recovers Energy.
After Shadow Wheel Slash hits an enemy, reduce their Movement Speed for a period of time.
Sword Aura from Bloody Blade Dance recovers Energy upon hitting enemies.
After hitting enemies with Bloody Blade Dance, increases Physical Damage for a period of time, stacking up to 3 times. During Bloody Blade Dance, you can deflect enemy projectiles. Successfully deflecting enemy projectiles recovers a certain amount of Energy.
Bloody Blade Dance can be quickly activated after a dodge. Using Bloody Blade Dance this way temporarily halts dodge energy recovery.
Hitting enemies with Fang Rush or Bloody Blade Dance removes negative effects that prevent dodge energy recovery and additionally recovers Energy.
After hitting an enemy, increase Movement Speed for a period of time.
When Light Strike hits enemies, reduces the remaining cooldown of the currently equipped weapon's exclusive skills. Dagger Exclusive Skills: Flash Stride, Sneak. Dual Blades Exclusive Skills: Spinning Slash, Inspiring Impale.
Gain Super Armor for a short time when casting Spinning Slash.
Upon casting Spinning Slash, increase Physical Damage for a period of time.
Enemies hit multiple times by Crow Storm are stunned.
Increases the firing speed and maximum range of the crows in Crow Storm, decreases the AoE of Crow Storm.
When casting Phantom Shift, gain Super Armor while increasing Physical Resistance and Magic Resistance for a period.
After casting Phantom Shift, casting it again will return to the location of the first Phantom Shift cast.
Inspiring Impale no longer consumes Energy.
After Inspiring Impale hits, it prevents the target from receiving healing for a period of time.
When the afterimage summoned by Shadow Strike hits an enemy, Shadow Strike's remaining cooldown is greatly reduced.
Casting Shadow Strike increases Physical Damage for a period of time.
Greatly increases damage dealt to Returner Woodlings.
Allows you to learn the spawn location of the Smuggler Woodling and Ghost Ship in advance.
Woodling merchants will offer you a discount during matches.
Increases Gyldenblod gained.
Allows you to sense the corpses of other Gyldhunters.
Increases resistance to the Gyldenmist, slowing the rate of Gyldening.
Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

updated 04/08/2026

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