August 19 Balance Patch: Mercenary Nerfed, Withered Knight Buffed Hard

August 19 Balance Patch: Mercenary Nerfed, Withered Knight Buffed Hard

·metamist editorial

The August 19 live update delivered the first large class balance pass since launch: targeted PvP nerfs for Mercenary, sweeping buffs for the Withered Knight, and quality-of-life additions including a Scavenger Squad material refresh and expanded controller options.

Mercenary — PvP nerfs, trio buffs

Reduced Perfect Block stagger duration; higher solo-mode energy cost on Perfect Defense; weaker Block Damage Boost shields; nerfed Shockwave Strike cooldown reduction; longer Whirling Cut cooldown; reduced Stacked Slash PvP damage; smaller Impalement hitbox.

Trio-mode buffs in the same patch: slight cooldown reductions on Stonebreaker Slash, Shield Slam, and Whirling Cut (Block).

Withered Knight — major buffs

Greatsword light strikes, Opportunistic Thrust, Pursuit, and Sprinting Slash gained movement distance and attack speed. Fully charged heavy strikes now grant Super Armor. Parry and Breakthrough Charge cooldowns reduced. Withering Mark reworked — it flies faster and applies slow plus dodge reduction. Joint Pierce now applies an enemy debuff. Radiant Retribution is cheaper and faster.

Other classes

Shadowstrix: Free Movement gained a wind-up animation; fixed i-frames, Super Armor behaviour, aerial strike direction, and Blade Dance interrupts.

Sorcerer: fixed post-revive Thunder Roar failure.

Seer: fixed a Super Armor Clash interaction.

Systems and quality of life

Scavenger Squad material refresh mechanic

Invulnerability window when entering a Mist Lord room

Dedicated-server frame-rate monitoring

Expanded controller customisation (fall-damage vibration toggle, favourite-item tagging)

Unyielding gem affix bug fix

What this means for players

Withered Knight is now a top-tier pick in both weapon branches — if you have one levelled, this is the patch to play it. Mercenary duellists take a real hit in solo but the class is still strong in trio. The Mist Lord invulnerability window is a big quality-of-life win for boss runs that used to punish you on the loading transition.