Seer

Talent Tree Explained

Seer

Every Seer talent cluster below, broken down node by node. Some clusters are free picks — take whichever nodes you want, in any order. Others are branching routes: picking any node in one path locks out the other path entirely, so check before committing points. For the interactive point-allocation tool, see the full Seer guide.

Blasphemer I

Zeal Enhancement

Choose one path

Path 1

  1. 1. Ferocity

    Gain Super Armor during Zeal with increased Magic Resistance and Physical Resistance.

  2. 2. Relentless

    Dealing damage with a Mace increases the duration of Zeal. The number of times this effect can trigger per Zeal is capped.

  3. 3. Divine Power

    Attacks during Zeal grant increased Curse Mana.

Path 2

  1. 1. Inexhaustible

    Continuously gain Curse Mana during Zeal.

  2. 2. Obsession

    Increases the duration of Zeal and boosts Movement Speed. However, taking damage reduces the duration of Zeal.

  3. 3. Infusion

    Immediately recovers a large amount of Curse Mana upon entering Zeal.

Paralysis Curse Enhancement

Unlocks Lv. 7
  • Extract

    Paralysis Curse recovers a certain amount of Curse Mana upon hitting enemies.

  • Electrocution

    While Paralysis Curse is active, movement speed is no longer reduced, and casting while moving is allowed.

Impact Sigil Enhancement

  • Internal Injury

    Impact Sigil reduces the healing received by enemies hit and reduces their Movement Speed.

  • Mastery

    Impact Sigil recovers a certain amount of Curse Mana upon hitting enemies.

Shapeshift Enhancement

  • Keen Edge

    After using the branch attack Shapebreak from Shapeshift, increases Physical Damage and Magic Damage dealt for a period of time.

  • Potency

    Increases the duration and Movement Speed of Shapeshift.

Thorn Sigil Enhancement

  • Pain Relief

    Gain Magic Resistance and Physical Resistance while within the range of Thorn Sigil.

  • Binding

    When enemy players are within the range of Thorn Sigil, their dodge distance is reduced.

Enchantment Enhancement I

  • Deep Corruption

    Increases the duration of the healing reduction effect caused by [Rune: Corruption].

  • Bloodlust

    When your Health is below a certain percentage of your Maximum Health, increases the healing of [Rune: Drain].

  • Cutting Pain

    [Rune: Sweep] deals partial True Damage.

Blasphemer II

Enchantment Enhancement II

Unlocks Lv. 11
  • Fracture

    Increases the duration of the Movement Speed reduction effect caused by [Rune: Ankle Cut].

  • Vault

    Increases the dash distance of [Rune: Stun].

Way of Discipline

Unlocks Lv. 9
  • Battle-fed

    Immediately gain a large amount of Curse Mana upon killing a player; immediately gain a small amount of Curse Mana upon killing a monster.

  • Shield Break

    When attacking enemies with a shield, deals increased damage.

  • Emergency Aid

    Gain a certain amount of Curse Mana after using Breakaway.

Woodling Expert

Unlocks Lv. 10
  • Woodling Bane

    Greatly increases damage dealt to Returner Woodlings.

  • Swift Exit

    Allows you to learn the spawn location of the Smuggler Woodling and Ghost Ship in advance.

  • Regular

    Woodling merchants will offer you a discount during matches.

Way of Gylden Hunt

Unlocks Lv. 12
  • Gyldenmist Tolerance

    Increases resistance to the Gyldenmist, slowing the rate of Gyldening.

  • Death Sense

    Allows you to sense the corpses of other Gyldhunters.

  • Monster Hunter

    Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

  • Greed is Good

    Increases Gyldenblod gained.

Reverent I

Art of Offense and Defense

Choose one path

Path 1

  1. 1. Reshape

    If a Shield applied by a Reverent remains undamaged for a period of time, it automatically recovers Shield value. The recovery speed scales with Attack.

  2. 2. Ebb and Flow

    Hold to chant, consuming more Psionic Energy. After hitting an enemy player, it recovers Health for the ally with the lowest Health. Healing scales with Attack.

Path 2

  1. 1. Potent Wounding

    Hold to chant, consuming more Psionic Energy to fire an enhanced orb with a higher Damage Multiplier.

  2. 2. Enhanced Tracking

    After firing two enhanced orbs, the next enhanced orb will have greatly increased flight speed and tracking effect.

Path of Asceticism

Unlocks Lv. 9
  • Potent Sanctuary

    Increases shield strength and additionally increases shield strength based on Magic Damage.

  • Self-Preservation

    Gain a shield when performing Breakaway. This effect has a cooldown. Shield value scales with Attack.

  • Miraculous Healing

    Increases the healing bonus.

  • Sustain

    The enhanced orb recovers Psionic Energy after landing a critical hit. The more Psionic Energy the enhanced orb consumes, the more Psionic Energy it recovers. If the critical hit strikes a player, it recovers even more Psionic Energy.

Guardian Rune

Unlocks Lv. 11
  • Leverage

    Allied units within the Windwalker Rune's area of effect gain increased dodge energy recovery speed.

  • Shelter (Guardian)

    Stealth persists for a period after leaving the Stealth Rune's area.

  • Fortified Guard

    Increases the shield value provided by the Shelter Rune.

  • Efficiency

    Reduces the duration of the Healing Rune but increases the Health recovery rate.

Counter Rune

  • Rune Vulnerability

    When enemies remain in contact with the Burst Rune for an extended period or enter the rune area multiple times, the attached rune energy increases, causing the explosion to have increased Damage Multiplier.

  • Decelerate

    Enemies knocked back by the Intimidation Rune have reduced Movement Speed for a period of time.

  • Rigidity

    Enemies become Stunned for a period of time after breaking free and leaving the Binding Rune's range.

  • Synergy

    While within the range of your own Punishment Rune, hitting an enemy with your magic orb immediately triggers a follow-up attack from the Punishment Rune. Follow-up attacks triggered by enhanced orbs restore Psionic Energy to the Reverent.

Healing Art Enhancement

  • Deep Healing

    Healing Art recovers additional Health based on the target's missing Health.

  • Purify

    Healing Art removes all debuffs with remaining duration from the target.

Death Ward Enhancement

Unlocks Lv. 7
  • Shelter (Death)

    When Death Ward's death prevention effect ends, the target gains a shield. Shield value scales with Attack.

  • Retention

    Increases the duration of Super Armor provided by Death Ward.

Reverent II

Psionic Shield Enhancement

  • Quick Chant

    Reduces the chanting time of Psionic Shield.

  • Retribution

    When the shield provided by Psionic Shield is destroyed, replaced, or expires, it refunds charge time for the Psionic Shield skill based on the total damage absorbed during its duration.

Blinding Rune Enhancement

  • Elation

    After the Blinding Rune causes players to have obstructed vision, it recovers Psionic Energy for the Seer. The more players with obstructed vision, the more Psionic Energy is recovered.

  • Vision Plunder

    Enemy players within a certain range of the Blinding Rune have their vision obstructed even if they are not facing it.

Wind Surge Enhancement

  • Opportunist Strike

    Enemies hit by Wind Surge are Stunned for a period of time if hit again by an enhanced orb within a short period. The more Psionic Energy the enhanced orb consumes, the longer the Stunned effect lasts.

  • Propel

    Successfully casting Wind Surge increases your Movement Speed for a period of time.

  • Powerful Wind

    Increases the knockback distance of Wind Surge.

Woodling Expert

Unlocks Lv. 10
  • Swift Exit

    Allows you to learn the spawn location of the Smuggler Woodling and Ghost Ship in advance.

  • Regular

    Woodling merchants will offer you a discount during matches.

  • Woodling Bane

    Greatly increases damage dealt to Returner Woodlings.

Way of Gylden Hunt

Unlocks Lv. 12
  • Gyldenmist Tolerance

    Increases resistance to the Gyldenmist, slowing the rate of Gyldening.

  • Death Sense

    Allows you to sense the corpses of other Gyldhunters.

  • Monster Hunter

    Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

  • Greed is Good

    Increases Gyldenblod gained.