
Ultimate Trios Build
Great dueling potential & also the ability to escape a fight. Dual blade focus & heavy pressure on the enemy backline.
Item Set Import Codes
Skills
Dagger
Basic
Shadow Wheel SlashA three-stage attack technique that can be used three times, dealing Physical Damage. After each stage of Shadow Wheel Slash, press the button to perform a branch attack. There is a limited time window for combos between each stage. If the window expires, the stage count resets. Branch attacks recover Energy.
SneakCrush crow feather dust to enter Stealth for a period.
Selected Skills
Flash StrideDash forward a certain distance, dealing Physical Damage to enemies in the path. Flash Stride has a shorter base cooldown in trio mode.
Crow StormHold to aim, then throw a black crow toward the target area, unleashing a Crow Storm upon arrival. During Crow Storm, enemies continuously take Physical Damage.
Dual Blades
Basic
Pursuit StrikePerform a short forward dash and deal multiple hits of Physical Damage.
Flurry StrikeAfter launching a Light Strike, press the button to move backward, then dash forward to deal Physical Damage. Hold to perform a Lv.1 charge. Lv.1 Charge: Increases Damage Multiplier and dash distance.
Bloody Blade DanceHold the buttons to channel Blade Dance, continuously attacking forward and dealing Physical Damage to enemies hit. This skill deals increased damage to Gyldhunters.
Fang RushShortly after using a skill, press the button to dash forward and deal Physical Damage. After using Fang Rush, dodge energy will not recover for a certain period.
Selected Skills
Spinning SlashSpin and dash forward with a powerful strike, dealing Physical Damage. Spinning Slash has a shorter base cooldown in trio mode.
Phantom ShiftHold to aim and select a landing point, then teleport to that location after aiming ends. Increases Movement Speed for a period of time after teleporting. The teleportation has a distance limit.
Talents
Guide
Use phantom shift to engage on the backline. Save it as a disengage OR engage option (with super armor) vs heavy melee comps.
Blade dance is your primary mid range attack + strong ability to deflect enemy ranged projectiles. Bait enemy dodges and/or important abilities prior to using your evade attack, spinning slash, or a comparable chase option mid fight.
Once you're running out of steam with the dual blades, swap to dagger for a quick flash stride re-engage. Use shadow wheel + the first left click for a good mid-range poke / damage option. Use shadow strike to punish other melee classes after they start a long animation.
In trios- your job is to dive the enemy backline with unparalleled fight mobility. You can start the fight on their key team members, and immediately peel back to support your own team. You should be consistently switching targets, chasing down low HP enemies, and generally serving as a nuisance / menace to the enemy team.
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Contents