
Ultimate Solos Build
Great dueling potential & also the ability to escape a fight. We swap to dagger for some of the tough melee matchups.
Item Set Import Codes
Skills
Dagger
Basic
Shadow Wheel SlashA three-stage attack technique that can be used three times, dealing Physical Damage. After each stage of Shadow Wheel Slash, press the button to perform a branch attack. There is a limited time window for combos between each stage. If the window expires, the stage count resets. Branch attacks recover Energy.
SneakCrush crow feather dust to enter Stealth for a period.
Selected Skills
Flash StrideDash forward a certain distance, dealing Physical Damage to enemies in the path. Flash Stride has a shorter base cooldown in trio mode.
Shadow StrikeLeave a shadow in place and dash forward, dealing Physical Damage. After a brief delay, the shadow dashes toward your position, dealing Physical Damage and stunning enemy targets it hits.
Dual Blades
Basic
Pursuit StrikePerform a short forward dash and deal multiple hits of Physical Damage.
Flurry StrikeAfter launching a Light Strike, press the button to move backward, then dash forward to deal Physical Damage. Hold to perform a Lv.1 charge. Lv.1 Charge: Increases Damage Multiplier and dash distance.
Bloody Blade DanceHold the buttons to channel Blade Dance, continuously attacking forward and dealing Physical Damage to enemies hit. This skill deals increased damage to Gyldhunters.
Fang RushShortly after using a skill, press the button to dash forward and deal Physical Damage. After using Fang Rush, dodge energy will not recover for a certain period.
Selected Skills
Spinning SlashSpin and dash forward with a powerful strike, dealing Physical Damage. Spinning Slash has a shorter base cooldown in trio mode.
Phantom ShiftHold to aim and select a landing point, then teleport to that location after aiming ends. Increases Movement Speed for a period of time after teleporting. The teleportation has a distance limit.
Talents
Guide
Use phantom shift to engage on any ranged class. Save it as a disengage OR engage option (with super armor) vs the melee classes.
Blade dance is your primary mid range attack. Bait enemy dodges and/or important abilities prior to using your evade attack, spinning slash, or a comparable chase option mid fight.
Once you're running out of steam with the dual blades, swap to dagger for a quick flash stride re-engage. Use shadow wheel + the first left click for a good mid-range poke / damage option. Use shadow strike to punish other melee classes after they start a long animation.
Other than that, check out twitch.tv/itmemories for any questions you may have.
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