
The ultimate EBB and FLOW build
The full support shield seer build (make your teammates thanos) infinite This build focuses solely on buffing your teammates built around shield talents and skills
Item Set Import Codes
SkillsReverent
Rune Pillar
Basic
Psionic OrbPress the assigned button to fire a psionic orb. Both firing and hitting with psionic orbs accelerate Psionic Energy recharge. Hold the button to chant and consume 1 Psionic Energy to fire an enhanced orb. Enhanced orbs have a higher Damage Multiplier, greater Impact, longer Effective Range and Maximum Range.
Rune SummonConsumes Psionic Energy to summon the currently selected rune at the target location.
Selected Skills
Shelter RuneHold to chant, then summon a Shelter Rune at the target location, providing a shield to all allies within range. For a period of time, the rune also provides a shield at a fixed rate to the ally with the lowest Health within range. Shield value scales with Attack. Shelter Rune is a Construct, more durable in trio mode.
Binding RuneHold to aim and summon a Binding Rune at the target location. After a short delay, it establishes connections with all enemies within range. Enemies connected by the Binding Rune are immobilized and cannot jump for a period when breaking free and leaving the area. Each successful binding of a player restores Psionic Energy to the Reverent. Binding Rune is a Construct.
Windwalker RuneHold to chant, then summon a Windwalker Rune at the target location, increasing dodge distance for all allies within range while reducing enemies' dodge distance. Windwalker Rune is a Construct. (Unlocks at Lv. 7)
Divine Arts
Selected Skills
Death WardHold to perform Area Targeting and provide powerful buffs to selected units, granting them Super Armor and preventing death for a period of time. Death Ward cannot be used on downed targets. (Unlocks at Lv. 7)
Psionic ShieldHold to chant and enable Area Targeting. After chanting ends, provide a shield to selected units. Shield value scales with Attack. Cannot be used on downed targets and can store multiple charges. (Alternative to Healing Art — only one can be equipped)
Talents
Affixes
Spirit Shield
Increases shield strength. Upon reaching a certain level, the shields you apply grant Magic Resistance to shielded units while active.
Lv.1 Shield Strength +2.4%.
Lv.2 Shield Strength +4.8%.
Lv.3 Shield Strength +7.2%.
Lv.4 Shield Strength +9.6%.
Lv.5 Shield Strength +12%. Magic Resistance +5%.
Lv.6 Shield Strength +14.4%. Magic Resistance +5%.
Lv.7 Shield Strength +16.8%. Magic Resistance +5%.
This is obvious since your build is based around shielding
Eloquence
Increases Chanting Speed. Upon reaching a certain level, chanting cannot be interrupted by minor Impact. Cooldown: 10s.
Lv.1 Chanting Speed +3%.
Lv.2 Chanting Speed +6%.
Lv.3 Chanting Speed +9%.
Lv.4 Chanting Speed +12%.
Lv.5 Chanting Speed +15%. Chanting cannot be interrupted by minor impacts.
Lv.6 Chanting Speed +18%. Chanting cannot be interrupted by minor impacts.
Lv.7 Chanting Speed +21%. Chanting cannot be interrupted by minor impacts.
quicker casts
Brotherhood
While alive, grants increased Defense to yourself and allies. If multiple team members have this affix, only the highest-level affix takes effect. Upon reaching a certain level, grants increased Attack to yourself and allies.
Lv.1 Defense +6.
Lv.2 Defense +12.
Lv.3 Defense +18.
Lv.4 Defense +24.
Lv.5 Defense +30. Attack +1.8%.
Lv.6 Defense +36. Attack +1.8%.
Lv.7 Defense +42. Attack +1.8%.
Give free stats to your whole team
Seamless
Increases Skill Cooldown Speed. Upon reaching a certain level, knocking down a Gyldhunter reduces skill cooldowns currently in progress.
Lv.1 Skill Cooldown Speed +2.2%.
Lv.2 Skill Cooldown Speed +4.4%.
Lv.3 Skill Cooldown Speed +6.6%.
Lv.4 Skill Cooldown Speed +8.8%.
Lv.5 Skill Cooldown Speed +11%. Gyldhunter Knockdown Cooldown Refund +30%.
Lv.6 Skill Cooldown Speed +13.2%. Gyldhunter Knockdown Cooldown Refund +30%.
Lv.7 Skill Cooldown Speed +15.4%. Gyldhunter Knockdown Cooldown Refund +30%.
lower cd=more shields
Valor
Increases Attack. Upon reaching a certain level, also increases Defense Penetration.
Lv.1 Attack +1.5%.
Lv.2 Attack +3%.
Lv.3 Attack +4.5%.
Lv.4 Attack +6%.
Lv.5 Attack +7.5%. Defense Penetration +1.8%.
Lv.6 Attack +9%. Defense Penetration +1.8%.
Lv.7 Attack +10.5%. Defense Penetration +1.8%.
overall a good affix
Guide
This build is built for supporting your team full, it may lack damage and self peel so positioning is more important then basic builds. It's important to not stack shields, so typical skill order would be shelter rune, into Psionic Shield, then Death Ward as a final. Make sure youre using charged attacks to heal teammates and get the most value out of ebb and flow
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