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SeerTrioUp to Date

Shield support

Double shield support

S
Saantaaa
·Aug 16, 2026123

SkillsReverent

Rune Pillar

Basic

Psionic OrbPsionic Orb

Press the assigned button to fire a psionic orb. Both firing and hitting with psionic orbs accelerate Psionic Energy recharge. Hold the button to chant and consume 1 Psionic Energy to fire an enhanced orb. Enhanced orbs have a higher Damage Multiplier, greater Impact, longer Effective Range and Maximum Range.

Rune SummonRune Summon

Consumes Psionic Energy to summon the currently selected rune at the target location.

Selected Skills

Punishment RunePunishment Rune

Hold to chant, then summon a Punishment Rune at the target location, continuously dealing Magic Damage to the enemy with the lowest Health within range. The Punishment Rune prioritizes attacking enemy players and deals more Magic Damage to them. Punishment Rune is a Construct, more durable in trio mode.

Shelter RuneShelter Rune

Hold to chant, then summon a Shelter Rune at the target location, providing a shield to all allies within range. For a period of time, the rune also provides a shield at a fixed rate to the ally with the lowest Health within range. Shield value scales with Attack. Shelter Rune is a Construct, more durable in trio mode.

Binding RuneBinding Rune

Hold to aim and summon a Binding Rune at the target location. After a short delay, it establishes connections with all enemies within range. Enemies connected by the Binding Rune are immobilized and cannot jump for a period when breaking free and leaving the area. Each successful binding of a player restores Psionic Energy to the Reverent. Binding Rune is a Construct.

Divine Arts

Selected Skills

Wind SurgeWind Surge

After using the skill, launch a high-pressure cyclone toward the crosshair direction, dealing Magic Damage and knocking back all enemies within range.

Psionic ShieldPsionic Shield

Hold to chant and enable Area Targeting. After chanting ends, provide a shield to selected units. Shield value scales with Attack. Cannot be used on downed targets and can store multiple charges. (Alternative to Healing Art — only one can be equipped)

Talents

Art of Offense andDefensePath of AsceticismGuardian RuneCounter RuneHealing ArtEnhancementDeath WardEnhancement
LockedAvailableAllocatedChoose a path

Affixes

ValorLv. 5

damage/shield strength 3+ 2 wine or 4 + 1 wine

Spirit ShieldLv. 5

shield health 3 + 2 wine or 4 + 1 wine in the current sorc meta helps reduce some magic dmg

EloquenceLv. 5

cast speed 3 + 2 wine or 4 + 1 wine

SeamlessLv. 5

cd reduction

BlessingLv. 5

optional pick as high as possible to help shields last longer

EtherealLv. 5

premium optional, if you find yourself using vertical falls alot.

ElusiveLv. 5

optional pick to help your personal survivability

SeekerLv. 5

optional pick for mobility

Guide

Double Shield Seer

This is similar to a disc priest style build from World of Warcraft. The main part is shields, CD/shield strength is important. Use ebb n flow to help heal team up. Can opt more damage into the build to increase healing/shield strength. Magic damage will also help with shield strength. Some points into Elusive help due to being more of a support than a dps style, having an extra dodge to outplay enemies that dive you. This play style plays best with a double melee comp, suggested would be SS/SNS. Melee tends to take damage on their way to engange on ranged characters and shields give them a nice buffer to dive. CD reduction is important to be able to use casted shields as often as possible and shield strength allows you to have stronger shields. If shields are not destroyed quickly they will regenerate due to Reshape skill under ebb n flow.

This is an untested build with purple/lego. Multiple high ranking NA Seers have said that this is an unviable play style at higher lobbies.

Comments (1)

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datdudedeejay12h ago

Can you give a code for a blue version of this build