
S tier Ba solo
Every fight vs mele is now ez
Item Set Import Codes
Skills
Arrows
Basic
Light AttackShoot the arrow you currently have equipped, or a normal arrow if none is equipped.
Selected Skills
Barbed ArrowBarbed metal arrows deal Physical Damage on hit. Enemy players hit who use Dodge within a short time take additional Physical Damage. This effect can only trigger a limited number of times, with fewer triggers but higher Physical Damage per trigger in solo mode. Monsters hit continuously take Physical Damage. After Barbed Arrow hits terrain, it creates a barbed trap that applies the same debuff to enemies who touch it.
Spore ArrowArrowheads coated with mushroom spores plant a mushroom when hitting terrain, which eventually grows into a trap. The mushroom trap is a Construct that causes enemies within range to continuously take Physical Damage for a period when touched by enemies or hit by allies. The mushroom trap will be destroyed if attacked by enemies and will automatically disappear after existing for some time. Spore Arrows deal Physical Damage when hitting enemies directly.
Paralysis ArrowArrowheads covered by medicinal plants release medicinal mist in a small area upon hitting terrain or characters. Enemies in the mist become Exhausted for a period of time.
Active Skills
Selected Skills
ScattershotCast this skill to fire 7 arrows forward simultaneously, dealing Physical Damage to enemies on hit and knocking them back. Scattershot has a shorter base cooldown in trio mode.
Impact GrenadeHold to aim and throw an Impact Grenade, which can stick to characters and the environment. It detonates after a period or when using the skill again. The explosion deals Physical Damage to enemies in range and knocks back all units in the area. Knockback distance increases with proximity to the grenade. Impact Grenade has a shorter base cooldown in trio mode.
Frostblight BombHold to aim and throw a Frostblight Bomb. It detonates after a delay upon hitting terrain or characters, Freezing enemies within range for a period of time. Frostblight Bomb has a shorter base cooldown in trio mode.
Talents
Affixes
Valor
Increases Attack. Upon reaching a certain level, also increases Defense Penetration.
Lv.1 Attack +1.5%.
Lv.2 Attack +3%.
Lv.3 Attack +4.5%.
Lv.4 Attack +6%.
Lv.5 Attack +7.5%. Defense Penetration +1.8%.
Lv.6 Attack +9%. Defense Penetration +1.8%.
Lv.7 Attack +10.5%. Defense Penetration +1.8%.
Elusive
Reduces Dodge Energy Cost.
Lv.1 Dodge Energy Cost Reduction +4%.
Lv.2 Dodge Energy Cost Reduction +8%.
Lv.3 Dodge Energy Cost Reduction +12%.
Lv.4 Dodge Energy Cost Reduction +16%.
Lv.5 Dodge Energy Cost Reduction +20%.
Seeker
Hitting an enemy increases Movement Speed for 3s. Upon reaching a certain level, the Speed Boost can stack.
Lv.1 Movement Speed +1.5%.
Lv.2 Movement Speed +3%.
Lv.3 Movement Speed +4.5%.
Lv.4 Movement Speed +4.5%, stacking up to 2 times.
Lv.5 Movement Speed +6%, stacking up to 2 times.
Curse
Increase the duration of Debuffs inflicted by you.
Lv.1 Debuff Duration +5%.
Lv.2 Debuff Duration +10%.
Lv.3 Debuff Duration +15%.
Lv.4 Debuff Duration +20%.
Lv.5 Debuff Duration +25%.
Guide
Using the horn, raise your Valor to 7 Seeker Elusive and Curse to 5. This build costs roughly 3k, and fights against melee users are relatively easy. Thanks to the Paralyzing Arrow, they cannot use any abilities. After that, use the Barbed Arrow so they take damage when dashing. They will almost certainly dash, as they will want to heal and counterattack right after the paralysis ends. Use the Spore Arrow as a backup in case they dash toward you or hide behind corners. I win basically every matchup when my Paralyzing Arrow lands, but even with this build, fighting against an SS can still be tough.
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