
Rank 1 Withered Knight Kesun build
#1 withered knight player, twitch.tv/kesun
This build may be outdated
Submitted for patch 2026-07-17, but the current patch is 2026-07-30. Skills, talents, or affixes referenced below may have changed since — double check against the latest Withered Knight class guide before using this build.
Skills
Greatsword
Basic
Light StrikeLight Strike: three-hit combo; each hit charges your weapon. When fully charged, the weapon enters Judgment. The next light strike will apply Wither to the enemy.
Heavy StrikeHeavy Strike: turn and thrust your weapon upward. Can be charged to release: dash forward and strike twice. All heavy strikes can execute Wither you've applied.
Opportunistic ThrustAfter dodging, immediately use the button to branch into a light strike: dash forward slightly while swinging your sword to attack.
Sprinting SlashAfter dodging forward, immediately use the button to branch into a heavy strike: leap forward while spinning to swing your weapon. After dodging backward, immediately use the button to branch into a heavy strike: perform a counterattack while stepping back. Both heavy strike branches can execute enemies affected by Wither.
PursuitAfter any heavy strike, you can use the button to branch into a light strike: rapidly swing your weapon to perform two slashes.
Selected Skills
Breakthrough ChargeCan perform a two-stage dash attack. Stage 1: Thrust forward with your sword. During the recovery, press the buttons to perform a branch attack (second stage). Stage 2 Left Branch: Dash in a leftward arc, sweeping enemies and knocking them back to the right. Stage 2 Right Branch: Dash in a rightward arc, sweeping enemies and knocking them back to the left.
ParryAssume a defensive stance to parry frontal attacks (negating damage), recovering Energy with each successful parry. This stance lasts up to 5s or until you parry 3 attacks, whichever comes first. Immediately after a successful parry, press the buttons to perform different branch attacks: one is a sweeping strike against enemies in front, while the other is a long-distance dash slash. Both branch attacks apply Wither on hit. Parry has a shorter base cooldown in trio mode.
Polearm and Shield
Basic
Light StrikeAlternate between spear thrusts and horizontal sweeps. Each hit charges your weapon. When fully charged, the weapon enters Judgment. The next light strike will apply Wither to the enemy.
Charged DashRaise your shield to block frontal attacks. You can hold to maintain the shield stance while charging the skill up to 3 levels, before initiating a forward dash attack. Lv.1 Charge: Dash forward with your shield raised to ram enemies. Lv.2 Charge: Gain Super Armor; increase the dash distance and follow up with an additional thrust. Lv.3 Charge: Gain Super Armor; increase the dash distance and follow up with a more powerful leaping thrust.
Talents
Affixes
Valor
Increases Attack. Upon reaching a certain level, also increases Defense Penetration.
Lv.1 Attack +1.5%.
Lv.2 Attack +3%.
Lv.3 Attack +4.5%.
Lv.4 Attack +6%.
Lv.5 Attack +7.5%. Defense Penetration +1.8%.
Lv.6 Attack +9%. Defense Penetration +1.8%.
Lv.7 Attack +10.5%. Defense Penetration +1.8%.
Stoic
When Health is below 50%, increase Physical Resistance and Magic Resistance. Upon reaching a certain level, when Health is below 30%, restore Health. Cooldown: 120s.
Lv.1 Physical Resistance +1.1%. Magic Resistance +1.1%.
Lv.2 Physical Resistance +2.2%. Magic Resistance +2.2%.
Lv.3 Physical Resistance +3.3%. Magic Resistance +3.3%.
Lv.4 Physical Resistance +4.4%. Magic Resistance +4.4%.
Lv.5 Physical Resistance +5.5%. Magic Resistance +5.5%. Restores 15% Health.
Lv.6 Physical Resistance +6.6%. Magic Resistance +6.6%. Restores 15% Health.
Lv.7 Physical Resistance +7.7%. Magic Resistance +7.7%. Restores 15% Health.
Aegis
Increase Defense. Upon reaching a certain level, increase Physical Resistance.
Lv.1 Defense +15.
Lv.2 Defense +30.
Lv.3 Defense +45.
Lv.4 Defense +60.
Lv.5 Defense +75. Physical Resistance +2.5%.
Lv.6 Defense +90. Physical Resistance +2.5%.
Lv.7 Defense +105. Physical Resistance +2.5%.
Iron Helmet
Increase Critical Damage Resistance. Upon reaching the required level, reduce the impact of Critical Hits received. Critical Hit: Hitting weak points deals Critical Hits, increasing DMG based on Critical DMG while enhancing Impact. The head is a weak point for both Gyldhunters and most monsters.
Lv.1 Critical Damage Resistance +2.2%.
Lv.2 Critical Damage Resistance +4.4%.
Lv.3 Critical Damage Resistance +6.6%.
Lv.4 Critical Damage Resistance +8.8%. Reduces the Impact of Critical Hits received.
Lv.5 Critical Damage Resistance +11%. Reduces the Impact of Critical Hits received.
Fervid
When Health is above 70%, increase Physical Damage and Magic Damage. Upon reaching a certain level, when Health is above 70%, reduce Skill Energy Cost.
Lv.1 Physical Damage +1.8%. Magic Damage +1.8%.
Lv.2 Physical Damage +3.6%. Magic Damage +3.6%.
Lv.3 Physical Damage +5.4%. Magic Damage +5.4%.
Lv.4 Physical Damage +7.2%. Magic Damage +7.2%.
Lv.5 Physical Damage +9%. Magic Damage +9%. Skill Energy Cost Reduction +6%.
Lv.6 Physical Damage +10.8%. Magic Damage +10.8%. Skill Energy Cost Reduction +6%.
Lv.7 Physical Damage +12.6%. Magic Damage +12.6%. Skill Energy Cost Reduction +6%.
Tenacious
Increases Maximum Health. Upon reaching a certain level, increases Healing.
Lv.1 Maximum Health +1.8%.
Lv.2 Maximum Health +3.6%.
Lv.3 Maximum Health +5.4%.
Lv.4 Maximum Health +7.2%.
Lv.5 Maximum Health +9%. Healing +7.5%.
Lv.6 Maximum Health +10.8%. Healing +7.5%.
Lv.7 Maximum Health +12.6%. Healing +7.5%.
Guide
Overview
This build is directly copied from
the #1 Withered knight player.
For questions or remarks, regard directly to their twitch channel and make sure to leave a follow and a prime.
Talents
Sacred body is a flex point, you can put it anywhere you want.
General Execution
It's generally not important to focus on building / executing wither with this build, especially when you are still learning. It will come naturally.
Just play with the goal of landing your spells and attacks, not popping wither.
TL;DR:
Editor Update - New import code
Import Code: 17lpVCH6eJYyEEFCXlkiyzLyb37bBhqjwKOOuWiO
**edit 1: Added some extra info directly from @Kesun
Comments (2)
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Thanks Wafers55, updated the import code
Import code error
Contents