Withered KnightSoloRecently Updated

PnS 1v1 build (BLUE) with /Spear barrage/

This is an off meta build for people want to be competitive, but somewhat unique - win rate with this build is around 55-60% and escape rate 40%+

K
Kib Kat
·Aug 22, 2026633·Verified for patch Jul 30, 2026

Item Set Import Codes

Skills

Greatsword

Basic

Light StrikeLight Strike

Light Strike: three-hit combo; each hit charges your weapon. When fully charged, the weapon enters Judgment. The next light strike will apply Wither to the enemy.

Heavy StrikeHeavy Strike

Heavy Strike: turn and thrust your weapon upward. Can be charged to release: dash forward and strike twice. All heavy strikes can execute Wither you've applied.

Opportunistic ThrustOpportunistic Thrust

After dodging, immediately use the button to branch into a light strike: dash forward slightly while swinging your sword to attack.

Sprinting SlashSprinting Slash

After dodging forward, immediately use the button to branch into a heavy strike: leap forward while spinning to swing your weapon. After dodging backward, immediately use the button to branch into a heavy strike: perform a counterattack while stepping back. Both heavy strike branches can execute enemies affected by Wither.

PursuitPursuit

After any heavy strike, you can use the button to branch into a light strike: rapidly swing your weapon to perform two slashes.

Selected Skills

Thorn GuideThorn Guide

Shoot thorns forward with your left hand, pulling the first enemy hit toward you. If the target is too large or in a special state (e.g., Super Armor, Blocking), you will instead dash along the thorns toward them.

Polearm and Shield

Basic

Light StrikeLight Strike

Alternate between spear thrusts and horizontal sweeps. Each hit charges your weapon. When fully charged, the weapon enters Judgment. The next light strike will apply Wither to the enemy.

Charged DashCharged Dash

Raise your shield to block frontal attacks. You can hold to maintain the shield stance while charging the skill up to 3 levels, before initiating a forward dash attack. Lv.1 Charge: Dash forward with your shield raised to ram enemies. Lv.2 Charge: Gain Super Armor; increase the dash distance and follow up with an additional thrust. Lv.3 Charge: Gain Super Armor; increase the dash distance and follow up with a more powerful leaping thrust.

Selected Skills

Spear BarrageSpear Barrage

Rapidly thrust your spear forward, following up with a powerful thrust that knocks the enemy down. Successful hits charge your weapon with Judgment energy.

Javelin ThrustJavelin Thrust

Hurl your spear forward, immediately applying Wither to the target. Upon impact, rapidly leap to the target and pull out the spear with a sweeping strike to deal damage.

InterveneIntervene

Dash forward a set distance (or directly to an ally's side if targeted). You then raise your shield to unleash an energy pulse that knocks back nearby enemies and grants a Shield to allies within range. Gain a brief Super Armor effect after dashing forward.

Talents

Knight: WeaponSpecialization✦Greatsword: CoreArchetypeGreatsword: MartialArts IGreatsword: MartialArts IIGreatsword: ParryEnhancementGreatsword:Withering MarkEnhancement
LockedAvailableAllocated✦Choose a path

Affixes

AegisLv. 5

works great with stoic

VitalityLv. 5

I play like a turtle so + energy and energy reduction from bulwark is extermly valuable

StrifeLv. 5

we need somekind of dmg and this is the easiest and cheapest

BulwarkLv. 4

Helps with energy managament

StoicLv. 5

It is just game changer

Guide

FINAL UPDATE FOR A BIT:

  • Intervene to escape or engage OR for shield
  • If Javlein Thrust lands, try to stun them out (You can follow up with jump -> shield bash or Spear Barrage)
  • You can mitigate a ton of dmg with shield block and dmg them back with releasing, but these things will come naturally if you play more
  • For Great Sword spell, I usually pick grab or Whittering Mark (But I often don't use GS at all)
  • Spear Barrage over Rainbow Piercer for better PvP and better PvE clear!!! Rainbow Piercer is not bad for pure tap use, but too slow and doesn't add enough power.

This build is completely viable. However, you will have a harder time than the meta version. Additionally, I wouldn't recommened to go PnS with the current GS meta. Sadly, they can stack Wither Mark through your shield block, and it still proccs no matter what. I will revisit this build next week, or after that; now I'm making a video on it (just a 3min guide).

If you have any ideas or questions, feel free to shoot them!

Also, I would like to point out I'm NOT a good player, you might have more success than I did.

Final stats: https://imgur.com/a/3fwOwq3 https://imgur.com/a/qbEJ2Nb

I did most of my grinds from zero to Oracle 1 with this build, however, the last 2 days, I got teamed on nonstop. I lost roughly 5% escape rate =/

"A coward… dies a hundred times. A brave man dies but once. But Dame Fortune favours the brave and holds the coward in contempt."

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Withered Knight

Aggressive Melee / Execute Fighter

Difficulty
Advanced
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