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ShadowstrixPvPRecently Updated

Metal Gear Cake Solid

High damage assassin

K
kio__
·Aug 14, 2026551

Item Set Import Codes

Skills

Dagger

Basic

Shadow Wheel SlashShadow Wheel Slash

A three-stage attack technique that can be used three times, dealing Physical Damage. After each stage of Shadow Wheel Slash, press the button to perform a branch attack. There is a limited time window for combos between each stage. If the window expires, the stage count resets. Branch attacks recover Energy.

SneakSneak

Crush crow feather dust to enter Stealth for a period.

Selected Skills

Flash StrideFlash Stride

Dash forward a certain distance, dealing Physical Damage to enemies in the path. Flash Stride has a shorter base cooldown in trio mode.

Shadow StrikeShadow Strike

Leave a shadow in place and dash forward, dealing Physical Damage. After a brief delay, the shadow dashes toward your position, dealing Physical Damage and stunning enemy targets it hits.

Dual Blades

Basic

Pursuit StrikePursuit Strike

Perform a short forward dash and deal multiple hits of Physical Damage.

Flurry StrikeFlurry Strike

After launching a Light Strike, press the button to move backward, then dash forward to deal Physical Damage. Hold to perform a Lv.1 charge. Lv.1 Charge: Increases Damage Multiplier and dash distance.

Bloody Blade DanceBloody Blade Dance

Hold the buttons to channel Blade Dance, continuously attacking forward and dealing Physical Damage to enemies hit. This skill deals increased damage to Gyldhunters.

Fang RushFang Rush

Shortly after using a skill, press the button to dash forward and deal Physical Damage. After using Fang Rush, dodge energy will not recover for a certain period.

Selected Skills

Poison Crow MarkPoison Crow Mark

Hold to aim, then throw a Poison Crow Mark toward the target direction, dealing Physical Damage to enemies hit and reducing their Movement Speed and Dodge Distance for a period of time.

Phantom ShiftPhantom Shift

Hold to aim and select a landing point, then teleport to that location after aiming ends. Increases Movement Speed for a period of time after teleporting. The teleportation has a distance limit.

Talents

Sneak ArcanaAccumulated DamageArcanaCommon: StealthEnhancement ICommon: StealthEnhancement IIDual Blades:Advantage BuildupPoison Crow MarkEnhancement
LockedAvailableAllocatedChoose a path

Affixes

ValorLv. 5

Main Damage Affix

ElusiveLv. 5

Good for catching, you have very little catching ability.

FervidLv. 5

Assassin, this gives big chunky boosts since you're always high hp from being an assassin.

StrifeLv. 5

In trios, this stacks up pretty well, good damage

AegisLv. 5

just some defensives to help you not get 1 shot

StoicLv. 5

Cheat death, literally.

VitalityLv. 5

Energy hungry because of all or nothing and shadow strike spams.

CurseLv. 5

Anti-Resilience, and allows for 1 more hit

SmitingLv. 5

Energy...

Guide

Overview

This is purely for assassinations, you're not a brawler, you're not meant to announce your location or strike when they can put their full attention on you. It's possible but it'll make it a lot more difficult to play since that relies purely on game sense with almost no tools to help you fight.

How to play

If in a solo, wait for them to be busy, you want to stealth and engage with a shadow wheel headshot > shadow strike > shadow wheel / lmb x2 > the opposite of whatever the previous one was > aim to catch breakaway > poison crow mark whenever they try to heal.

They should be on life support after that engage, just clean up with the rest of your moves like flash stride, fang rush, etc.

In a trio, you want to target a high priority target, their damage dealer or their support. Ideally, you want to instantly kill 1 person, otherwise, put a lot of pressure on them, put anti heal, teleport all over the place and dash all over the place. It disorients the enemy and makes their coordination messed up.

You can also play for using shadow strike to aim for huge stuns in a tight area or to combo with your allies abilities.

Affix Priority

Elusive + Valor + Vitality (Always)

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