SeerTrioRecently Updated

Hybrid Reverent - Damage/Support

Support your team while dealing damage, using Attack to scale both offense and shields.

P
proni
·Aug 5, 20267,756·Verified for patch Jul 30, 2026

Item Set Import Codes

SkillsReverent

Rune Pillar

Basic

Psionic OrbPsionic Orb

Press the assigned button to fire a psionic orb. Both firing and hitting with psionic orbs accelerate Psionic Energy recharge. Hold the button to chant and consume 1 Psionic Energy to fire an enhanced orb. Enhanced orbs have a higher Damage Multiplier, greater Impact, longer Effective Range and Maximum Range.

Rune SummonRune Summon

Consumes Psionic Energy to summon the currently selected rune at the target location.

Selected Skills

Punishment RunePunishment Rune

Hold to chant, then summon a Punishment Rune at the target location, continuously dealing Magic Damage to the enemy with the lowest Health within range. The Punishment Rune prioritizes attacking enemy players and deals more Magic Damage to them. Punishment Rune is a Construct, more durable in trio mode.

Shelter RuneShelter Rune

Hold to chant, then summon a Shelter Rune at the target location, providing a shield to all allies within range. For a period of time, the rune also provides a shield at a fixed rate to the ally with the lowest Health within range. Shield value scales with Attack. Shelter Rune is a Construct, more durable in trio mode.

Burst RuneBurst Rune

Hold to chant, then call down a runic impact on the target area, dealing Magic Damage to all enemies within range and recovering Psionic Energy based on the number of enemies hit. The Burst Rune leaves rune energy on the ground for a period of time. Enemies who come into contact with the rune energy will be marked by the rune. After a delay, the mark will explode, dealing Magic Damage and inflicting stagger.

Divine Arts

Selected Skills

Healing ArtHealing Art

Hold to perform Area Targeting, restoring Health to selected units. Healing Art cannot be used on downed targets and has limited uses per match, with more uses available in trio mode.

Wind SurgeWind Surge

After using the skill, launch a high-pressure cyclone toward the crosshair direction, dealing Magic Damage and knocking back all enemies within range.

Talents

Art of Offense andDefensePath of AsceticismGuardian RuneCounter RuneHealing ArtEnhancementDeath WardEnhancement
LockedAvailableAllocatedChoose a path

Affixes

ValorLv. 5

Increases Attack, improving Damage, Healing, and Shield Strength.

Spirit ShieldLv. 5

Increases Shield Strength.

EloquenceLv. 5

Level 5 passive makes it harder for enemies to interrupt your spellcasting.

ElusiveLv. 5

Reduces Dodge Energy Cost.

BrotherhoodLv. 7

Provides a permanent team-wide Attack and Defense buff.

SeekerLv. 5
AegisLv. 5

Guide

Summary

This build focuses on controlling space, protecting your team, and forcing enemies to fight on your terms. Positioning is more important than constantly casting, and knowing when to hold your abilities is often stronger than using them on cooldown.

General Tips

  • All shields scale with Attack.
  • Against Healing Block, don't waste cooldowns trying to outheal it. Focus on stacking shields until the effect expires.
  • Positioning will have a bigger impact than perfect ability timing.

Notes

  • This build is still a work in progress. I'll continue updating it as I discover new optimizations and refine the build.

Comments (3)

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A
alexandre vuilleminAug 6, 2026

well build is very good but i will change for the dodge rune and not punishment for cataclysm cuz punishment dont bring enought value

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nietblAug 6, 2026

God!!

L
LedakAug 6, 2026

I was struggling to find the right Seer build for trios, and this one is exactly what I was looking for. Awesome guide!