Withered KnightPvEUp to Date

Hybrid Polearm

Constant switch weapon , between parry and breaker shield bash, if out of energy use parry to gain it + good mobility, crazy parry cdr

B
bibi wassim
·Aug 20, 202698·Verified for patch Jul 30, 2026

Skills

Greatsword

Basic

Light StrikeLight Strike

Light Strike: three-hit combo; each hit charges your weapon. When fully charged, the weapon enters Judgment. The next light strike will apply Wither to the enemy.

Heavy StrikeHeavy Strike

Heavy Strike: turn and thrust your weapon upward. Can be charged to release: dash forward and strike twice. All heavy strikes can execute Wither you've applied.

Opportunistic ThrustOpportunistic Thrust

After dodging, immediately use the button to branch into a light strike: dash forward slightly while swinging your sword to attack.

Sprinting SlashSprinting Slash

After dodging forward, immediately use the button to branch into a heavy strike: leap forward while spinning to swing your weapon. After dodging backward, immediately use the button to branch into a heavy strike: perform a counterattack while stepping back. Both heavy strike branches can execute enemies affected by Wither.

PursuitPursuit

After any heavy strike, you can use the button to branch into a light strike: rapidly swing your weapon to perform two slashes.

Selected Skills

ParryParry

Assume a defensive stance to parry frontal attacks (negating damage), recovering Energy with each successful parry. This stance lasts up to 5s or until you parry 3 attacks, whichever comes first. Immediately after a successful parry, press the buttons to perform different branch attacks: one is a sweeping strike against enemies in front, while the other is a long-distance dash slash. Both branch attacks apply Wither on hit. Parry has a shorter base cooldown in trio mode.

Thorn GuideThorn Guide

Shoot thorns forward with your left hand, pulling the first enemy hit toward you. If the target is too large or in a special state (e.g., Super Armor, Blocking), you will instead dash along the thorns toward them.

Polearm and Shield

Basic

Light StrikeLight Strike

Alternate between spear thrusts and horizontal sweeps. Each hit charges your weapon. When fully charged, the weapon enters Judgment. The next light strike will apply Wither to the enemy.

Charged DashCharged Dash

Raise your shield to block frontal attacks. You can hold to maintain the shield stance while charging the skill up to 3 levels, before initiating a forward dash attack. Lv.1 Charge: Dash forward with your shield raised to ram enemies. Lv.2 Charge: Gain Super Armor; increase the dash distance and follow up with an additional thrust. Lv.3 Charge: Gain Super Armor; increase the dash distance and follow up with a more powerful leaping thrust.

Selected Skills

Breaker Shield BashBreaker Shield Bash

Strikes the back of the shield with a fist to deal damage to targets within a wide frontal area, immediately applying Wither. Possesses a Block property while the shield is raised.

InterveneIntervene

Dash forward a set distance (or directly to an ally's side if targeted). You then raise your shield to unleash an energy pulse that knocks back nearby enemies and grants a Shield to allies within range. Gain a brief Super Armor effect after dashing forward.

Talents

Knight: WeaponSpecializationGreatsword: CoreArchetypeGreatsword: MartialArts IGreatsword: MartialArts IIGreatsword: ParryEnhancementGreatsword:Withering MarkEnhancement
LockedAvailableAllocatedChoose a path

Affixes

ValorLv. 5
AegisLv. 5
ElusiveLv. 4
VitalityLv. 4
ResilienceLv. 4

Guide

Hybrid Polearm

Constant switch weapon , between parry and breaker shield bash, if out of energy use parry to gain it + good mobility, crazy parry cdr

tip 1:

try to rely on pole arm stance until out of energy or cd when you need to hold on just use intervene away switch to great sword fight back and dont be shy to use parry to fill up energy then return to poly arm.

if you think its hard to switch in fight use mobility to disengage for fast easier weapon switch

  • after each great swort hit dont be shy to use the heavy attack
  • dont be shy the abuse energy in polearm form , have vitalty + fast cdr on parry

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Withered Knight

Aggressive Melee / Execute Fighter

Difficulty
Advanced
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