BlackarrowPvERecently Updated

Dodge Powershot Gigachad Solos

Not so DoT focused (but still some DoTs) big damage

M
memories94
·Aug 31, 202621·Verified for patch Jul 30, 2026

Skills

Arrows

Basic

Light AttackLight Attack

Shoot the arrow you currently have equipped, or a normal arrow if none is equipped.

Selected Skills

Spore ArrowSpore Arrow

Arrowheads coated with mushroom spores plant a mushroom when hitting terrain, which eventually grows into a trap. The mushroom trap is a Construct that causes enemies within range to continuously take Physical Damage for a period when touched by enemies or hit by allies. The mushroom trap will be destroyed if attacked by enemies and will automatically disappear after existing for some time. Spore Arrows deal Physical Damage when hitting enemies directly.

Bloodfly ArrowBloodfly Arrow

The arrowheads are coated with mysterious corrupted blood to attract blood flies. Deal Physical Damage on hit. The blood flies stay on the enemy continuously dealing Physical Damage, with a portion being True Damage. If Bloodfly Arrow hits the environment near enemies, the blood flies will fly to the nearest target, dealing continuous Physical Damage with a reduced Damage Multiplier.

Steel ArrowSteel Arrow

Fine steel arrows deal Physical Damage on hit and can pierce one unit.

Active Skills

Selected Skills

Impact GrenadeImpact Grenade

Hold to aim and throw an Impact Grenade, which can stick to characters and the environment. It detonates after a period or when using the skill again. The explosion deals Physical Damage to enemies in range and knocks back all units in the area. Knockback distance increases with proximity to the grenade. Impact Grenade has a shorter base cooldown in trio mode.

Shadow StepShadow Step

After using this skill, Blackarrow enters Stealth. After Stealth ends, Charge Speed will briefly increase, and you can use the skill again within a short time to re-enter Stealth. You can do this up to 3 times. Collision with other units is ignored while in Stealth. Shadow Step has a shorter base cooldown in trio mode.

ScattershotScattershot

Cast this skill to fire 7 arrows forward simultaneously, dealing Physical Damage to enemies on hit and knocking them back. Scattershot has a shorter base cooldown in trio mode.

Talents

Swift ShotNimble EvadeBattle HardenedArcher's ArrowEnhancement IArcher's ArrowEnhancement IIMighty Archer
LockedAvailableAllocatedChoose a path

Guide

Mandatory = Elusive 5, Focused 7

Semi-Mandatory = Valor 5 or 7, Curse 5

Curse still good cause gives more time to proc the bloodfly burst, spore arrow damage, and bomb slow. Steel arrows cause they're another big damage source + you can shoot through an annoying mob to hit the enemy.

Classic gameplay of sit on spore arrow / push corners with movespeed. Abuse your bow stagger to bully the enemy. You actually have big damage when everything lines up.

I'm still learning blackarrow, but this is more fun to me than the dodge rapid shot build which is so debuff heavy + slow burn. Big bloodfly proc and/or steel arrow headshots = big damage = fun. I play like a melee class.

In trios, drop bloodfly & curse affix for thunder arrow & ranged affix I think. Probably drop spore arrow for like para or something. Also drop stealth for skypiercer if you wanna hit cross map 400-500 damage (minimum) nukes that win the fight.

Comments (0)

Got thoughts on this build?

Sign in to join the conversation.

Sign in to comment

No comments yet. Be the first to share your thoughts!

Blackarrow

Ranged Scout / Sniper

Difficulty
Moderate
Go to Blackarrow guides →