
Dodge Powershot Gigachad Solos
Not so DoT focused (but still some DoTs) big damage
Skills
Arrows
Basic
Light AttackShoot the arrow you currently have equipped, or a normal arrow if none is equipped.
Selected Skills
Spore ArrowArrowheads coated with mushroom spores plant a mushroom when hitting terrain, which eventually grows into a trap. The mushroom trap is a Construct that causes enemies within range to continuously take Physical Damage for a period when touched by enemies or hit by allies. The mushroom trap will be destroyed if attacked by enemies and will automatically disappear after existing for some time. Spore Arrows deal Physical Damage when hitting enemies directly.
Bloodfly ArrowThe arrowheads are coated with mysterious corrupted blood to attract blood flies. Deal Physical Damage on hit. The blood flies stay on the enemy continuously dealing Physical Damage, with a portion being True Damage. If Bloodfly Arrow hits the environment near enemies, the blood flies will fly to the nearest target, dealing continuous Physical Damage with a reduced Damage Multiplier.
Steel ArrowFine steel arrows deal Physical Damage on hit and can pierce one unit.
Active Skills
Selected Skills
Impact GrenadeHold to aim and throw an Impact Grenade, which can stick to characters and the environment. It detonates after a period or when using the skill again. The explosion deals Physical Damage to enemies in range and knocks back all units in the area. Knockback distance increases with proximity to the grenade. Impact Grenade has a shorter base cooldown in trio mode.
Shadow StepAfter using this skill, Blackarrow enters Stealth. After Stealth ends, Charge Speed will briefly increase, and you can use the skill again within a short time to re-enter Stealth. You can do this up to 3 times. Collision with other units is ignored while in Stealth. Shadow Step has a shorter base cooldown in trio mode.
ScattershotCast this skill to fire 7 arrows forward simultaneously, dealing Physical Damage to enemies on hit and knocking them back. Scattershot has a shorter base cooldown in trio mode.
Talents
Guide
Mandatory = Elusive 5, Focused 7
Semi-Mandatory = Valor 5 or 7, Curse 5
Curse still good cause gives more time to proc the bloodfly burst, spore arrow damage, and bomb slow. Steel arrows cause they're another big damage source + you can shoot through an annoying mob to hit the enemy.
Classic gameplay of sit on spore arrow / push corners with movespeed. Abuse your bow stagger to bully the enemy. You actually have big damage when everything lines up.
I'm still learning blackarrow, but this is more fun to me than the dodge rapid shot build which is so debuff heavy + slow burn. Big bloodfly proc and/or steel arrow headshots = big damage = fun. I play like a melee class.
In trios, drop bloodfly & curse affix for thunder arrow & ranged affix I think. Probably drop spore arrow for like para or something. Also drop stealth for skypiercer if you wanna hit cross map 400-500 damage (minimum) nukes that win the fight.
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