ShadowstrixPvPRecently Updated

Stealth Assassin

A stealth-focused dagger build built around heavy attack headshots, Shadowstrike stuns, and quick resets. Pick off isolated backline targets, reset into stealth, and look for your next engage.

J
Jakob Bulow
·Aug 25, 202620·Verified for patch Jul 30, 2026

Skills

Dagger

Basic

Shadow Wheel SlashShadow Wheel Slash

A three-stage attack technique that can be used three times, dealing Physical Damage. After each stage of Shadow Wheel Slash, press the button to perform a branch attack. There is a limited time window for combos between each stage. If the window expires, the stage count resets. Branch attacks recover Energy.

SneakSneak

Crush crow feather dust to enter Stealth for a period.

Selected Skills

Shadow StrikeShadow Strike

Leave a shadow in place and dash forward, dealing Physical Damage. After a brief delay, the shadow dashes toward your position, dealing Physical Damage and stunning enemy targets it hits.

Flash StrideFlash Stride

Dash forward a certain distance, dealing Physical Damage to enemies in the path. Flash Stride has a shorter base cooldown in trio mode.

Dual Blades

Basic

Pursuit StrikePursuit Strike

Perform a short forward dash and deal multiple hits of Physical Damage.

Flurry StrikeFlurry Strike

After launching a Light Strike, press the button to move backward, then dash forward to deal Physical Damage. Hold to perform a Lv.1 charge. Lv.1 Charge: Increases Damage Multiplier and dash distance.

Bloody Blade DanceBloody Blade Dance

Hold the buttons to channel Blade Dance, continuously attacking forward and dealing Physical Damage to enemies hit. This skill deals increased damage to Gyldhunters.

Fang RushFang Rush

Shortly after using a skill, press the button to dash forward and deal Physical Damage. After using Fang Rush, dodge energy will not recover for a certain period.

Selected Skills

Poison Crow MarkPoison Crow Mark

Hold to aim, then throw a Poison Crow Mark toward the target direction, dealing Physical Damage to enemies hit and reducing their Movement Speed and Dodge Distance for a period of time.

Phantom ShiftPhantom Shift

Hold to aim and select a landing point, then teleport to that location after aiming ends. Increases Movement Speed for a period of time after teleporting. The teleportation has a distance limit.

Talents

Sneak ArcanaAccumulated DamageArcanaCommon: StealthEnhancement ICommon: StealthEnhancement IIDual Blades:Advantage BuildupPoison Crow MarkEnhancement
LockedAvailableAllocatedChoose a path

Guide

# Stealth + Dagger Build

This build is focused on chaining crowd control and bursting down priority targets before they can react.

Core Combo

The main combo is:

1. Heavy Attack (Dagger) → Aim for a headshot to stagger the target.

2. Shadowstrike → Use it immediately after the stagger to stun them.

3. Flashstride → Follow up if you won't get instantly focused.

4. Finish the kill with your remaining damage.

If you don't get a reset after the kill, it's usually better to back off and wait for your cooldowns before engaging again.

Playstyle

Your job is to pick off isolated or vulnerable targets rather than dive into the middle of the fight.

A fun and effective strategy is to run around the edges between two teams and hunt the ranged players who usually stand behind the melee frontline. They're often focused on the fight in front of them, making them easy targets.

A typical fight looks like this:

  • Enter stealth.
  • Find a ranged target behind the frontline.
  • Land the headshot + Shadowstrike combo.
  • Secure the kill.
  • Reset stealth and immediately look for another target.

Strengths

  • Very high burst damage.
  • Reliable CC chain with stagger into stun.
  • Excellent at assassinating ranged characters.
  • Can chain kills if stealth resets.

Weaknesses

The biggest downside is mobility. This build doesn't have the same mobility as the Double Dagger build.

A common strategy is:

  • Dive in.
  • Use E to escape.
  • Dash away.
  • Heal back up.
  • Re-enter stealth and look for another engage.

With this build, you'll often need to disengage earlier and play around your cooldowns instead of relying on multiple escape tools.

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