
Withered Hunter
Ranged DPS Hybrid Build
Item Set Import Codes
Skills
Arrows
Basic
Light AttackShoot the arrow you currently have equipped, or a normal arrow if none is equipped.
Selected Skills
Barbed ArrowBarbed metal arrows deal Physical Damage on hit. Enemy players hit who use Dodge within a short time take additional Physical Damage. This effect can only trigger a limited number of times, with fewer triggers but higher Physical Damage per trigger in solo mode. Monsters hit continuously take Physical Damage. After Barbed Arrow hits terrain, it creates a barbed trap that applies the same debuff to enemies who touch it.
Bloodfly ArrowThe arrowheads are coated with mysterious corrupted blood to attract blood flies. Deal Physical Damage on hit. The blood flies stay on the enemy continuously dealing Physical Damage, with a portion being True Damage. If Bloodfly Arrow hits the environment near enemies, the blood flies will fly to the nearest target, dealing continuous Physical Damage with a reduced Damage Multiplier.
Spore ArrowArrowheads coated with mushroom spores plant a mushroom when hitting terrain, which eventually grows into a trap. The mushroom trap is a Construct that causes enemies within range to continuously take Physical Damage for a period when touched by enemies or hit by allies. The mushroom trap will be destroyed if attacked by enemies and will automatically disappear after existing for some time. Spore Arrows deal Physical Damage when hitting enemies directly.
Active Skills
Selected Skills
Rapid ArrowsAfter using the skill, Blackarrow enters Volley mode — hold to rapidly fire up to 5 arrows for a certain duration, dealing Physical Damage. During Volley, shooting does not reduce Movement Speed. Dodging removes Volley.
Frostblight BombHold to aim and throw a Frostblight Bomb. It detonates after a delay upon hitting terrain or characters, Freezing enemies within range for a period of time. Frostblight Bomb has a shorter base cooldown in trio mode.
Sky PiercerCast this skill to fully draw the bow and fire a powerful arrow in a straight line toward the crosshairs, dealing Physical Damage on hit. The arrow can pierce 5 units.
Talents
Affixes
Valor
Increases Attack. Upon reaching a certain level, also increases Defense Penetration.
Lv.1 Attack +1.5%.
Lv.2 Attack +3%.
Lv.3 Attack +4.5%.
Lv.4 Attack +6%.
Lv.5 Attack +7.5%. Defense Penetration +1.8%.
Lv.6 Attack +9%. Defense Penetration +1.8%.
Lv.7 Attack +10.5%. Defense Penetration +1.8%.
Attack +10.5% / Damage Penetration +1.8%
Ranged
If the distance between you and the target is greater than 5 meters when hit, temporarily increase Physical Damage and Magic Damage. Upon reaching a certain level, increase ranged damage's effective range. Effective Range: Different ranged attacks have different Effective Ranges. Beyond the Effective Range, both DMG and Impact will diminish.
Lv.1 Physical Damage +1.6%. Magic Damage +1.6%.
Lv.2 Physical Damage +3.2%. Magic Damage +3.2%.
Lv.3 Physical Damage +4.8%. Magic Damage +4.8%.
Lv.4 Physical Damage +6.4%. Magic Damage +6.4%.
Lv.5 Physical Damage +8%. Magic Damage +8%. Effective Range +12%.
Lv.6 Physical Damage +9.6%. Magic Damage +9.6%. Effective Range +12%.
Lv.7 Physical Damage +11.2%. Magic Damage +11.2%. Effective Range +12%.
Physical Damage +11.2% / Magical Damage +11.2% / Effective Range +12%
Focused
Increases Charging Speed. Upon reaching a certain level, increases Movement Speed while charging.
Lv.1 Charging Speed +3%.
Lv.2 Charging Speed +6%.
Lv.3 Charging Speed +9%.
Lv.4 Charging Speed +12%.
Lv.5 Charging Speed +15%. Movement Speed +10%.
Lv.6 Charging Speed +18%. Movement Speed +10%.
Lv.7 Charging Speed +21%. Movement Speed +10%.
Charging Speed +21% / Movement Speed +10%
Curse
Increase the duration of Debuffs inflicted by you.
Lv.1 Debuff Duration +5%.
Lv.2 Debuff Duration +10%.
Lv.3 Debuff Duration +15%.
Lv.4 Debuff Duration +20%.
Lv.5 Debuff Duration +25%.
Debuff Duration +25%
Resilience
Reduces the duration of debuffs received. Upon reaching a certain level, suffering a crowd control debuff temporarily increases your Physical Resistance and Magic Resistance. Crowd Control Debuffs: Crowd control debuffs include Stunned, Frozen, Immobilize, and Dodge Distance Reduction.
Lv.1 Debuff Duration -5%.
Lv.2 Debuff Duration -10%.
Lv.3 Debuff Duration -15%.
Lv.4 Debuff Duration -20%. Physical Resistance +10%. Magic Resistance +10%.
Lv.5 Debuff Duration -25%. Physical Resistance +10%. Magic Resistance +10%.
Debuff Duration -20% / Physical Resistance +10% / Magical Resistance +10%
Seeker
Hitting an enemy increases Movement Speed for 3s. Upon reaching a certain level, the Speed Boost can stack.
Lv.1 Movement Speed +1.5%.
Lv.2 Movement Speed +3%.
Lv.3 Movement Speed +4.5%.
Lv.4 Movement Speed +4.5%, stacking up to 2 times.
Lv.5 Movement Speed +6%, stacking up to 2 times.
Movement Speed +12%
Elusive
Reduces Dodge Energy Cost.
Lv.1 Dodge Energy Cost Reduction +4%.
Lv.2 Dodge Energy Cost Reduction +8%.
Lv.3 Dodge Energy Cost Reduction +12%.
Lv.4 Dodge Energy Cost Reduction +16%.
Lv.5 Dodge Energy Cost Reduction +20%.
Dodge Energy Reduction +20%
Guide
Withered Hunter - Ranged DPS Hybrid Build
Introduction:
Ranged DPS/Support build that excels at medium to long range engagements.
Rotation:
This build uses Damage Over Time stacking as the primary damage source.
WORK IN PROGRESS. UPDATING FORMATTING AND GUIDE DESCRIPTION!
Be sure to also carry some utility consumables on you for situational PvP actions. Key stacks are very strong for opening/closing doors mid fight in 3v3. Firebombs can be used as an opener or to deny an area from the enemy team. It also helps to have a stack of explodie bomb thingies for if you get jumped by an invisible enemy as it can quickly blast them out of melee range.
Thank you for reading my guide and hopefully this will help you better survive in Mistfall Hunter as a Black Arrow class!
Synergies:
- Barbed Arrow / Bloodfly Arrow / Spore Arrow - Allows for multiple stacks of damage over time for some HOOOOO WHEEE DOT DAMMICH.
- Colossal Power / Focused - Allows for a significant increase in bow draw speed for charging attacks. Using charged attacks gives increased damage per tick via Bloodfly Arrow.
- Pursuer / Seeker - Allows for extremely quick repositioning after attacking a target due to the movement speed on hit bonus stacks that combine together. This can assist with either engaging a fleeing target or to escape being hit.
Gear Sets:
- Legendary Kit: 1e7pAr4l1lqRMKkb8fyWNuobkTFcoqgeR21upZzmSuQGb1dsGhRA
(Level 4 Brew: +1 Ranged, +1 Curse, +2 Resilience, +2 Seeker, +2 Elusive)
- Epic Kit: Gtf38mzv9bHcaTeV9RZWHp8Ew2fLon8wZ0GT7w
(Level 4 Brew: +2 Ranged, +1 Focused, +2 Curse, +1 Seeker, +2 Elusive)
- Rare Kit: s7XrhfyRma15Mnt9H8P8NRkR3WkSDEe
(Level 4 Brew: +2 Valor, +2 Curse, +2 Seeker, +2 Elusive)
- Green Kit: lfMCBb3maoaU340khobMstY0A8e
(Level 3 Brew: +2 Valor, +2 Curse, +2 Elusive)
- InsightKnight
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