
Ultimate Kuro's Sorc
Yup it's true
SkillsStardust
Stardust Magic
Basic
Stardust EnergyGreatly increases Movement Speed while chanting. Recover Energy whenever Stardust Magic hits enemies.
Selected Skills
RockblastHold to chant, then gather rocks at the target location, which explode shortly and deal Magic Damage.
Meteor CharmHold to chant, then launch a flying star toward the target direction. The star explodes upon contact, dealing Magic Damage. Early release recovers Energy and launches a weaker flying star.
Gravitational VortexHold to chant, then summon a gravitational vortex at the target location. After a delay, pulls all enemies within range toward its center and deals Magic Damage. If two or more enemies are pulled, they will also be Stunned.
Common Magic
Selected Skills
MistwalkEnter Mist Mode where you are unaffected by anything except the Gyldenmist but have greatly reduced Movement Speed. Most actions, excluding Dodge, are prohibited while in Mist Mode.
Arcane ArmorHold to chant and gain Arcane Armor, increasing Physical Resistance and reducing enemies' Movement Speed.
Phantom StepHold to chant, then cast Phantom Step, increasing Movement Speed and silencing footsteps. During Phantom Step, falling does not cause damage or trigger stagger.
Talents
Affixes
Valor
Increases Attack. Upon reaching a certain level, also increases Defense Penetration.
Lv.1 Attack +1.5%.
Lv.2 Attack +3%.
Lv.3 Attack +4.5%.
Lv.4 Attack +6%.
Lv.5 Attack +7.5%. Defense Penetration +1.8%.
Lv.6 Attack +9%. Defense Penetration +1.8%.
Lv.7 Attack +10.5%. Defense Penetration +1.8%.
Best damage affix.
Eloquence
Increases Chanting Speed. Upon reaching a certain level, chanting cannot be interrupted by minor Impact. Cooldown: 10s.
Lv.1 Chanting Speed +3%.
Lv.2 Chanting Speed +6%.
Lv.3 Chanting Speed +9%.
Lv.4 Chanting Speed +12%.
Lv.5 Chanting Speed +15%. Chanting cannot be interrupted by minor impacts.
Lv.6 Chanting Speed +18%. Chanting cannot be interrupted by minor impacts.
Lv.7 Chanting Speed +21%. Chanting cannot be interrupted by minor impacts.
Eloquence 5 for cast protection and cast speed. 7 if legendary or purple.
Sky Piercer
Casting skills in the air increases Physical Damage and Magic Damage. Upon reaching a certain level, aerial casting also reduces Skill Energy Cost.
Lv.1 Physical Damage +1.6%. Magic Damage +1.6%.
Lv.2 Physical Damage +3.2%. Magic Damage +3.2%.
Lv.3 Physical Damage +4.8%. Magic Damage +4.8%.
Lv.4 Physical Damage +6.4%. Magic Damage +6.4%.
Lv.5 Physical Damage +8%. Magic Damage +8%. Skill Energy Cost Reduction +8%.
Lv.6 Physical Damage +9.6%. Magic Damage +9.6%. Skill Energy Cost Reduction +8%.
Lv.7 Physical Damage +11.2%. Magic Damage +11.2%. Skill Energy Cost Reduction +8%.
BiS (Skill cost energy when jump and more dmg output)
Fervid
When Health is above 70%, increase Physical Damage and Magic Damage. Upon reaching a certain level, when Health is above 70%, reduce Skill Energy Cost.
Lv.1 Physical Damage +1.8%. Magic Damage +1.8%.
Lv.2 Physical Damage +3.6%. Magic Damage +3.6%.
Lv.3 Physical Damage +5.4%. Magic Damage +5.4%.
Lv.4 Physical Damage +7.2%. Magic Damage +7.2%.
Lv.5 Physical Damage +9%. Magic Damage +9%. Skill Energy Cost Reduction +6%.
Lv.6 Physical Damage +10.8%. Magic Damage +10.8%. Skill Energy Cost Reduction +6%.
Lv.7 Physical Damage +12.6%. Magic Damage +12.6%. Skill Energy Cost Reduction +6%.
Last damage option because you usually engage at full HP it helps you with the cost energy and some damage.
Aegis
Increase Defense. Upon reaching a certain level, increase Physical Resistance.
Lv.1 Defense +15.
Lv.2 Defense +30.
Lv.3 Defense +45.
Lv.4 Defense +60.
Lv.5 Defense +75. Physical Resistance +2.5%.
Lv.6 Defense +90. Physical Resistance +2.5%.
Lv.7 Defense +105. Physical Resistance +2.5%.
Best defensive Affix overall
Elusive
Reduces Dodge Energy Cost.
Lv.1 Dodge Energy Cost Reduction +4%.
Lv.2 Dodge Energy Cost Reduction +8%.
Lv.3 Dodge Energy Cost Reduction +12%.
Lv.4 Dodge Energy Cost Reduction +16%.
Lv.5 Dodge Energy Cost Reduction +20%.
You need at least 2 to get a third dodge if you can get more it will be better.
Guide
For green:
Valor and Eloquence
Blue:
Valor, Eloquence, Sky
last can be Elusive or Aegis depends on playstyle
Purple:
Valor, Eloquence, Skypierce, Fervid, Aegis, Elusive
Legendary:
Valor, Eloquence, Skypierce, Fervid, Aegis, Elusive, Stoic
Valor, Eloquence, Skypierce, Fervid, Aegis, Elusive, Brotherhood
Valor, Eloquence, Skypierce, Fervid, Aegis, Elusive, resillence
Priorities on brews in this order: Everything at 5 → elusive at 2 → Eloquence at 6 → Valor at 7, Eloquence at 7 → Sky at 7 → Fervid at 7
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