
Stardust Sorcerer
Trio focused stardust build
SkillsStardust
Stardust Magic
Basic
Stardust EnergyGreatly increases Movement Speed while chanting. Recover Energy whenever Stardust Magic hits enemies.
Selected Skills
Meteor CharmHold to chant, then launch a flying star toward the target direction. The star explodes upon contact, dealing Magic Damage. Early release recovers Energy and launches a weaker flying star.
RockblastHold to chant, then gather rocks at the target location, which explode shortly and deal Magic Damage.
Stardust TempestHold to chant, then summon a Stardust Tempest at the target location, dealing Magic Damage to enemies and reducing their Movement Speed for a period of time.
Common Magic
Selected Skills
Phantom StepHold to chant, then cast Phantom Step, increasing Movement Speed and silencing footsteps. During Phantom Step, falling does not cause damage or trigger stagger.
Forbidden GateHold to chant, then summon a Forbidden Gate at the target location, blocking all units that attempt to pass through it. The Forbidden Gate devours enemy projectiles. More durable in trio mode.
Shadow VeilHold to chant, then cast Shadow Veil to enter Stealth for a period of time. Energy does not regenerate while in Stealth.
Talents
Affixes
Eloquence
Increases Chanting Speed. Upon reaching a certain level, chanting cannot be interrupted by minor Impact. Cooldown: 10s.
Lv.1 Chanting Speed +3%.
Lv.2 Chanting Speed +6%.
Lv.3 Chanting Speed +9%.
Lv.4 Chanting Speed +12%.
Lv.5 Chanting Speed +15%. Chanting cannot be interrupted by minor impacts.
Lv.6 Chanting Speed +18%. Chanting cannot be interrupted by minor impacts.
Lv.7 Chanting Speed +21%. Chanting cannot be interrupted by minor impacts.
Valor
Increases Attack. Upon reaching a certain level, also increases Defense Penetration.
Lv.1 Attack +1.5%.
Lv.2 Attack +3%.
Lv.3 Attack +4.5%.
Lv.4 Attack +6%.
Lv.5 Attack +7.5%. Defense Penetration +1.8%.
Lv.6 Attack +9%. Defense Penetration +1.8%.
Lv.7 Attack +10.5%. Defense Penetration +1.8%.
Ranged
If the distance between you and the target is greater than 5 meters when hit, temporarily increase Physical Damage and Magic Damage. Upon reaching a certain level, increase ranged damage's effective range. Effective Range: Different ranged attacks have different Effective Ranges. Beyond the Effective Range, both DMG and Impact will diminish.
Lv.1 Physical Damage +1.6%. Magic Damage +1.6%.
Lv.2 Physical Damage +3.2%. Magic Damage +3.2%.
Lv.3 Physical Damage +4.8%. Magic Damage +4.8%.
Lv.4 Physical Damage +6.4%. Magic Damage +6.4%.
Lv.5 Physical Damage +8%. Magic Damage +8%. Effective Range +12%.
Lv.6 Physical Damage +9.6%. Magic Damage +9.6%. Effective Range +12%.
Lv.7 Physical Damage +11.2%. Magic Damage +11.2%. Effective Range +12%.
Elusive
Reduces Dodge Energy Cost.
Lv.1 Dodge Energy Cost Reduction +4%.
Lv.2 Dodge Energy Cost Reduction +8%.
Lv.3 Dodge Energy Cost Reduction +12%.
Lv.4 Dodge Energy Cost Reduction +16%.
Lv.5 Dodge Energy Cost Reduction +20%.
Seamless
Increases Skill Cooldown Speed. Upon reaching a certain level, knocking down a Gyldhunter reduces skill cooldowns currently in progress.
Lv.1 Skill Cooldown Speed +2.2%.
Lv.2 Skill Cooldown Speed +4.4%.
Lv.3 Skill Cooldown Speed +6.6%.
Lv.4 Skill Cooldown Speed +8.8%.
Lv.5 Skill Cooldown Speed +11%. Gyldhunter Knockdown Cooldown Refund +30%.
Lv.6 Skill Cooldown Speed +13.2%. Gyldhunter Knockdown Cooldown Refund +30%.
Lv.7 Skill Cooldown Speed +15.4%. Gyldhunter Knockdown Cooldown Refund +30%.
As much as you can afford, premium
Vitality
Increases Maximum Energy. Upon reaching a certain level, when entering a state of Energy Overdraft, you become immune to that specific instance of Energy Overdraft. Cooldown: 60s.
Lv.1 Maximum Energy +5.
Lv.2 Maximum Energy +10.
Lv.3 Maximum Energy +15.
Lv.4 Maximum Energy +20. Immune to the current Energy Overdraft state.
Lv.5 Maximum Energy +25. Immune to the current Energy Overdraft state.
As much as you can afford, premium
Guide
Stardust Sorcerer
I am NabisssiTTV, multiple beta player, top sorcerer and rank 1 sorc rank 2 overall from beta. If you are wondering I am on vacation for the first week of release so I will not be playing or streaming.
This is a trio focused stardust sorcerer build that acts as a control mage with high damage potential in trios.
Ability decisions
Meteor charm is a must, and stardust tempest is also a must. Many people run grav vortex and rock blast but in higher skill lobbies neither will ever hit. Tempest offers consistent area control and good damage if you place it correctly and combo with your team.
I still opt to take rock blast because the high risk high reward means enemies either take 1/3 of their hp or spend all their dodges to escape it, giving your teammates favorable interactions. If you want, you can also replace rock blast with grab vortex, but I recommend not running both and using tempest instead
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