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mago startdust meta trio

META for Sorceress PvP

C
chrisenkill
·Aug 17, 202616

Item Set Import Codes

SkillsStardust

Stardust Magic

Basic

Stardust EnergyStardust Energy

Greatly increases Movement Speed while chanting. Recover Energy whenever Stardust Magic hits enemies.

Selected Skills

Meteor CharmMeteor Charm

Hold to chant, then launch a flying star toward the target direction. The star explodes upon contact, dealing Magic Damage. Early release recovers Energy and launches a weaker flying star.

Gravitational VortexGravitational Vortex

Hold to chant, then summon a gravitational vortex at the target location. After a delay, pulls all enemies within range toward its center and deals Magic Damage. If two or more enemies are pulled, they will also be Stunned.

Stardust TempestStardust Tempest

Hold to chant, then summon a Stardust Tempest at the target location, dealing Magic Damage to enemies and reducing their Movement Speed for a period of time.

Common Magic

Selected Skills

Forbidden GateForbidden Gate

Hold to chant, then summon a Forbidden Gate at the target location, blocking all units that attempt to pass through it. The Forbidden Gate devours enemy projectiles. More durable in trio mode.

Phantom StepPhantom Step

Hold to chant, then cast Phantom Step, increasing Movement Speed and silencing footsteps. During Phantom Step, falling does not cause damage or trigger stagger.

Arcane ArmorArcane Armor

Hold to chant and gain Arcane Armor, increasing Physical Resistance and reducing enemies' Movement Speed.

Talents

Suprema ArcanaElement: IceElement: FireElement: LightningStardust: IllusionStardust: Quench
LockedAvailableAllocatedChoose a path

Affixes

Sky PiercerLv. 7
ValorLv. 7
FocusedLv. 5
SwiftLv. 2
RangedLv. 7
EloquenceLv. 5
SeamlessLv. 5

Guide

Copy from icon1337 user Guide

The goal of this build is to maximize AoE Damage and AoE Crowd Control.

Your main damage will be from your Meteor Charge in the air (so you need to jump before releasing it) with its now much larger AoE effect from the No Escape Talent, this main damage skill should be aimed at the ground/feet to attain sustained damage in fights with little to no risk in missing.

The jumping aspect of this build gets easier the more you play it, but it is essential to your damage modifier for Sky Piercer and Ranged Affix's.

Build Benefits:

High Damage Output

Guaranteed High AoE Damage

High AoE Crowd Control

High Mobility

Skill Combo's are purely situational but the basic is to engage with Gravitational for the AoE Damage and Crowd Control Pull and Stun then following up with a Free-Cast Tempest for AoE Damage Overtime and Slow Crowd Control. While on Cooldowns you now do your Most damage with Meteor Charge up at the ground for 200+ damage per Charge hit with the ability to follow up that Charge hit with an Free-Cast one hitting for 500+ damage while skills are on cooldown for 15 seconds. Remember being in air and being 5+ Meters away when releasing the Meteor Charge is crucial to hitting this damage. Then you rinse and repeat for INSANE Crowd Control and Damage. Rise and repeat every 15 seconds with AoE Skills while focusing on Main Damage with Charged-Up Meteor Charm.

This build is Trio Focused. But with the Mobility Skills of being able to fall any height with no damage while running faster(Phantom Step), going invisible with a speed boost(Shadow Veil) and having a hard stun/block(Cryptic Ward) however this build is workable in Solo's with Green/Blue but really turns on with Purple/Yellow.

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Sorcerer

Ranged Magic DPS / Crowd Control

Difficulty
Moderate
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